![]() ![]() Marksmen have a chance of shooting two projectiles at the same time.Increases marksmen attack range (by 5%) and damage.Reduces basic archer construction costs.Increases marksmen attack range (by 10%).Gives Legionnaires a spear throw attack that can target ground and flying enemies.Legionnaires have the most health and wear the best equipment.Warriors have even more health and are excellently equipped.Conscripts have more health and are better equipped.Well Fed Farmers have additional health and deal a little more damage.Increases meteor damage (to 150-180) and rains additional (5) meteors at random locations all over the battlefield.(The damage is actually increased to 20-30.).Doubles damage and duration of scorched earth, and reduces cooldown by 10 seconds.Increases meteor damage (to 90-120), explosion radius by 25% and reduces cooldown by 10 seconds (from 80 seconds).Meteors set the ground on fire burning enemies over it for 5 seconds.(On iOS, the numbers of meteors is 5 even at level 0.).Adds 2 additional meteors and increases meteor damage (from 30-60 to 50-80).This upgrade also affects Musketeer's Shrapnel Shot on non-Flash versions.) For the Tesla, all enemies in the lightning chain take a random value in its listed damage range, 66-121, as opposed to half this range, 30-55. With this upgrade, artillery strikes deal the maximum damage every time in the entire explosion radius. ![]() At the edges of the explosion and further away from the center, it deals the minimum damage. (Artillery strikes deal the maximum damage at the center of the explosion.Artillery suffers no reduction of splash and chain lightning damage. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |